FlatOut - "Realistic car damage" seems to be the only selling point to this racing game. It didn't win ARR, and it wasn't interesting enough to win me, either.
It came from space, and ate our brains - While they get a lot of points for the creativity of the title, the game itself is lackluster. You need to survive in a small arena while aliens continuously spawn and try to eat your brains. And shooting them all is pretty much the only option. There are upgrades to buy and power-ups to collect, but I’m 99% certain I’ve played three different versions of this with zombies (and at least one with orcs) before.
Nether: Resurrected - Open-world first-person adventure in a post-apocalyptic city. It seems to be lacking rpg elements and leans heavily on multiplayer, which is never my thing. I played long enough to scavenger some gun pieces, learn about fetch quests, and get killed by a bunch of shadow monster-things.
Skulls of the Shogun - A tactical rpg starring a dead Japanese general who is unhappy with the state of affairs in the afterlife, so he takes it upon himself to change them—by force. There are a selection of units, and the gimmick is that you can eat the skulls of fallen foes to power-up your forces. It’s all as tongue-in-cheek as you’d expect, but I wasn’t enthused by the system setup.
King Arthur's Gold - A multiplayer-centric side-scrolling builder thing. Meh.
Surgeon Simulator - Anniversary Edition – Wow, this is…amazingly terrible. It’s in the same vein as Ampu-Tea, where you had an artificial hand that you were crappy at controlling and you were trying to make tea. This has controls that are just as terrible, except it’s a real hand and you’re trying to do open heart surgery. Hilarious concept, terrible game.
This also included a code for Super 3-D Noah's Ark, which I already had and played years ago. Chaos on Deponia is part of a series of puzzle adventure games that I might play eventually.
Overall: I feel like I’ve generally been unenthused by the “All Stars” bundles. There are neat concepts here, but none of the execution actually won me.
It came from space, and ate our brains - While they get a lot of points for the creativity of the title, the game itself is lackluster. You need to survive in a small arena while aliens continuously spawn and try to eat your brains. And shooting them all is pretty much the only option. There are upgrades to buy and power-ups to collect, but I’m 99% certain I’ve played three different versions of this with zombies (and at least one with orcs) before.
Nether: Resurrected - Open-world first-person adventure in a post-apocalyptic city. It seems to be lacking rpg elements and leans heavily on multiplayer, which is never my thing. I played long enough to scavenger some gun pieces, learn about fetch quests, and get killed by a bunch of shadow monster-things.
Skulls of the Shogun - A tactical rpg starring a dead Japanese general who is unhappy with the state of affairs in the afterlife, so he takes it upon himself to change them—by force. There are a selection of units, and the gimmick is that you can eat the skulls of fallen foes to power-up your forces. It’s all as tongue-in-cheek as you’d expect, but I wasn’t enthused by the system setup.
King Arthur's Gold - A multiplayer-centric side-scrolling builder thing. Meh.
Surgeon Simulator - Anniversary Edition – Wow, this is…amazingly terrible. It’s in the same vein as Ampu-Tea, where you had an artificial hand that you were crappy at controlling and you were trying to make tea. This has controls that are just as terrible, except it’s a real hand and you’re trying to do open heart surgery. Hilarious concept, terrible game.
This also included a code for Super 3-D Noah's Ark, which I already had and played years ago. Chaos on Deponia is part of a series of puzzle adventure games that I might play eventually.
Overall: I feel like I’ve generally been unenthused by the “All Stars” bundles. There are neat concepts here, but none of the execution actually won me.