chuckro: (Default)
[personal profile] chuckro
Mama and Papa are taking you exploring! There’s a whole island full of crafts to do and treasures to find, not to mention fishing, bug-catching and cooking. But watch out: There are lots of wild animals, too. It’s okay, Mama will help you!

Papa plays a much bigger role than in previous games, where he was basically a setpiece if he even appeared at all. He even guides/judges you in some of the stages! His engrish accent is on par with Mama’s, unsurprisingly: “Fantastic! You’re giving Papa a run for his money!”

This game is much more action-y than every other Mama game. There are five areas and individual action stages within them. You have to dodge around animals (such as monkeys, snakes and bees) on a map screen as you search for treasure chests, cut bushes, push rocks and hunt down minigames to play. You have a heart meter that goes down when you touch animals (or fail games) and recovers when you find hearts (in chests or bushes) or score perfectly on games. Many of the stages feature the need to find items scattered around and give them to animals or to Mama, and you can’t dash while carrying items.

I will admit, I would have preferred the option to use the cross-key for the action stages, rather than the stylus. It’s not terribly difficult to watch animal patterns and move around them regardless, this is just me complaining because I’m not wild about stylus controls for character movement, especially for action games/sequences.

The treasure chests you find in stages take the place of the bonuses you can win in other games, as that’s where you find the collectable Explorer Badges, new outfits for Mama and Papa, and all sorts of decorations for your campsite.

The minigames are much closer to challenge section from Crafting Mama than the cooking games—very few of them have multiple segments , as each game tends to be an entire activity, rather than a step in a recipe.

The scoring system is a hybrid of other games. There don’t seem to be bonuses for finishing quickly, though many of the minigames track your high scores/fastest times on them (like the Crafting Mama games section). And the end of each stage, your score is the total of the two “signpost” minigames and your heart total (still having all 8 hearts is 100). Also, you can only “retry” the two minigames in each stage that “count.” If you fail a random one and lose a heart, well, too bad!

Overall: A cute twist on the framing game for what is essentially the same set of minigames. The separate stages and actions elements make it a bit more goal-oriented than other Mama games, though they aren’t difficult by any means for any accomplished gamer. I’m glad they’re moving a little more “outside the box” on the games rather than making the exact same thing over and over, but this needs a little more refinement. Or in other words, if they make Camping Mama 2, I’ll buy it.

Profile

chuckro: (Default)
chuckro

January 2026

S M T W T F S
     12 3
45678910
11121314151617
181920212223 24
25262728293031

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jan. 27th, 2026 01:57 am
Powered by Dreamwidth Studios