Many years before the events of Alphadia, but after the events of the Energi War that rocked that world, clones are attempting to integrate into society, and a guildman named Fray is tasked with figuring out why some of them are going rogue.
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Overall: This is the most “more of the same” I think I've ever seen. The system is basically identical to half a dozen other Exe-Create KEMCO games, and the plot is generally a retread of every other pseudo-medieval magitek fantasy jrpg. There's nothing bad about it, it's not a bad game by any means, but there's absolutely nothing special or standout about it.
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Overall: This is the most “more of the same” I think I've ever seen. The system is basically identical to half a dozen other Exe-Create KEMCO games, and the plot is generally a retread of every other pseudo-medieval magitek fantasy jrpg. There's nothing bad about it, it's not a bad game by any means, but there's absolutely nothing special or standout about it.