World of Darkness: The Book of Spirits
Nov. 12th, 2012 09:26 pmA supplemental book for the “core” World of Darkness line by White Wolf, it details the Shadow, the spirits that live there, and their interactions with the mortal world. It includes rules for how supernatural creatures (vampires, werewolves, mages, fae) can interact with the Shadow, but the primary focus is on mortals and plot hooks for horror games. There’s also a very large appendix of sample spirits, and spirit-urged or spirit-ridden humans.
( When they say 'darkness', they mean it. )
Overall: I’m not sure if I’ll ever run core NWoD, but I have some great ideas for Call of Cthulhu or Cthulhu Dark adventures using details from this book. Some of them would even work cross-genre in Mage or superhero games, but that requires tinkering.
( When they say 'darkness', they mean it. )
Overall: I’m not sure if I’ll ever run core NWoD, but I have some great ideas for Call of Cthulhu or Cthulhu Dark adventures using details from this book. Some of them would even work cross-genre in Mage or superhero games, but that requires tinkering.