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Epistory - Typing Chronicles – A fascinating concept: It’s a typing trainer married to a fantasy exploration game—you defeat monsters, open chests and destroy obstacles by typing out the words hovering near them. (I have a weird one-handed typing style but I’m decently fast with it—I’m glad they enabled the arrows as WASD for walking in addition to a “proper keyboarding” movement set.) I didn’t feel the need to finish it, but I suspect someone who liked to show off their lightning fingers and enjoyed dreamlike fantasy could have a splendid time with this.

Invisigun Heroes - A 2D arena-fighting game with the twist that everyone is invisible, except when they shoot. Including you. Which means you need to keep very careful track of where you are while you’re also trying to track your opponents. I thought it was a clever twist, but don’t actually want to play a lot of it.

The Last Leviathan - Early access sailing sim that includes an in-depth boat-building setup. The actual gameplay leaves some things to be desired. This might be interesting when it's eventually finished.

Chaos Reborn - Tactical rpg revolving around wizard battles, with a lot of unexpected quirks like summoning illusionary monsters and attempting to disbelieve them, mounts, and spell decks. The blurb likens it to chess, and that seems valid to me. I think this is better suited for someone more interested in long, patient, tactical games.

The Town of Light – The first-person exploration of an Italian sanitarium by a crazy woman who was confined there years earlier. In the first segment, you need to find a doll, put it in a wheelchair, then maneuver that wheelchair upstairs. This is as bizarre and tedious as it sounds. It may eventually get better, but it lost me there. (Also, you need to play this in a dark room, or you won’t be able to see anything.)

Ash of Gods: Redemption – A combination of visual novel and tactical rpg. 700 years after the Reaping was stopped by the sacrifice of most of humanity’s defenders, the Reapers have returned to try again. Those lucky enough to carry Stryx stones can avoid the curse of the Reaping, but for how long? The plot is interesting but the battle system is clunky (and the easy mode literally just activates autobattle). A Let’s Play of this just hit the archives and I think I’ll read it.

Moon Hunters – A procedurally-generated multiplayer exploration action-rpg with a complicated, branching storyline dependent on choices you make and traits you acquire. It is a very cool concept but I’m not sure I actually want to play it (especially since I’d be playing solo), because I foresee a lot of frustrated, aimless wandering. I kinda want to read an LP/deconstruction of this too.

Warhammer: End Times – Vermintide – This was touted as “an epic co-operative action combat adventure,” according to the store page. It’s a first-person shooter that you play in online co-op. It’s also f-ing massive. I was vaguely interested to test out “Warhammer MMO thing” if it would fit on my computer without having to delete my other games…and this is not that.

S.T.A.L.K.E.R.: Clear Sky is apparently a prequel to a game I’ve never heard of, and is a shooter game with bad balance and buggy controls. I skipped it. Similarly, the 3D action/shooters of the Sniper: Ghost Warrior Trilogy didn’t appeal to me. Heliborne is a helicopter flight sim. Nah.

Overall: I bought this bundle because a number of the games seemed interesting, and many of them were highly-rated. I think my takeaway is that most of them are good games for someone else.
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