A hack of the original US NES version of the game that reduces the cost of (almost) all items and the XP needed to reach each level by a factor of ten. It’s a clever idea, because that also reduces the total playtime of the game about tenfold to around two hours if you don’t get lost. Dragon Warrior, which I got free with a subscription to Nintendo Power in 4th grade, occupies a special place in my heart and my imagination; but especially if you have the guide book and maps (which I still do), it’s mostly just grinding.
( Read more... )
Overall: This was a clever idea, particularly for this game. (Most other older rpgs can get away with 2x or 4x XP/gold to bring the grind down to modern standards.) It was fun to pull out the old feelies and play the original version again.
( Read more... )
Overall: This was a clever idea, particularly for this game. (Most other older rpgs can get away with 2x or 4x XP/gold to bring the grind down to modern standards.) It was fun to pull out the old feelies and play the original version again.