Wario crashes his plane in some remote woods, happens upon a mysterious music box, and is sucked into it. There, a hidden figure offers to let him keep whatever treasure he finds if he can retrieve the five music boxes that seal the figure’s powers. (It had Wario at “treasures.”)
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Overall: Definitely solid, definitely holds up; in some ways better than its predecessor but in some ways a little weaker. (The power unlocks are irritating and not knowing where to go can drive you batty.) There were only a handful of Game Boy Color games worth anybody’s time, they were pretty much all first-party Nintendo titles, and this was one of them.
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Overall: Definitely solid, definitely holds up; in some ways better than its predecessor but in some ways a little weaker. (The power unlocks are irritating and not knowing where to go can drive you batty.) There were only a handful of Game Boy Color games worth anybody’s time, they were pretty much all first-party Nintendo titles, and this was one of them.