May. 18th, 2016

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This was a collection of mostly older games brought back to life on Steam.

Chompy Chomp Chomp - Reminiscent of Super Bomberman, except instead of bombing everyone, you're assigned a random target who you can "chomp" (by running into them), while someone else can chomp you. There's an assortment of power-ups and you can play single battles (including multiplayer) or an arcade mode. I had a brief bit of amusement getting ARR to play it with me.

Ampu-Tea - This gets the rare designation of "one of the weirdest games I've ever played". You control a robotic arm and must attempt to make a cup of tea. The game can be won in minutes...but it won't be. The arm is absurdly difficult to control. Heck, there are achievements for screwing up! I’ll admit some satisfaction from successfully flipping the table.

Cobi Treasure Deluxe - This is a match-3 / Tetris hybrid similar to Kirby's Avalanche or Puyo Puyo--except with less flexibility for matching, as the blocks need to be three horizontal or vertical. Nothing much to it, really.

RADical ROACH Deluxe Edition - Gradius-style side-scrolling shooter, except instead of a spaceship you're playing as a flying, goo-spitting roach in an apocalyptic future and fighting the other insects who wish to devour the scarred landscape.

Hostile Waters: Antaeus Rising - Tactical/action wargame in the relatively near future, when humanity must rebuild their nearly-forgotten weapons of war to deal with a new threat. Unfortunately, this comes with you needing to control your various vehicles using a lousy mouse-and-keyboard scheme, cutscenes that take too damn long to reveal unnecessary and redundant details, and a first mission that requires you to maneuver a slow-moving tank and collect scrap metal on rough terrain where you can get stuck and need to restart despite there being no enemies. Yeah, no thank you.

Realms of the Haunting - A first-person horror exploration game made in 1995. This is another in a style of game I'm not terribly wild about, and while the first chapter was just irritating in the pixel-hunting required to deal with puzzles, the later parts of the game promise that you'll have to deal with monsters and limited ammo while also trying to pixel-hunt. If I'm going to play this style of game, I'll at least play one with modern graphics.

Humanity Asset - Sidescrolling shooter; I can't tell if you're supposed to be stealthier or just have better reflexes than me, because this is impressively hard. Like, "I died half a dozen times in the first three screens" hard.

Nosferatu: The Wrath of Malachi - A survival horror FPS with an apparently randomly-generated house for you to explore. I was skeptical to begin with...and then the opening sequence graphics made my computer very unhappy and wouldn't display. So, nope.

Soulbringer - An action-crpg dating back to 2000, which has your character arrive in an unknown land looking for his grandfather. I found the graphics unpleasant and the mouse-only movement (and essentially mouse-only combat) even more so. I might have gotten used to them if the story grabbed me, but it has the feel of something that will stretch out far too long for too little payoff.

(Also includes Desert Thunder, Manhunter, Gun Metal, Grimind and Marine Sharpshooter II: Jungle Warfare; which didn't interest me enough to even try.)

Overall: I was not terribly enthused with this bundle. Most of these games are either from an era where they were still working the kinks out of 3D graphics or are a style of game I dislike; or both. I certainly still got my $2 worth in trying them out, but there were no big winners in this bundle.

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