Demon: The Descent
Nov. 4th, 2014 10:12 pmA storytelling game of techgnostic espionage.
The God-Machine sends forth its angels to work secret machinations on mankind. Those angels work with mechanical perfection, dispassionately destroying or creating, killing or loving, all as the God-Machine instructs. But sometimes the angels grow beyond their programming, or perhaps a glitch occurs. When an angel falls, it becomes a demon, a more terrible thing by far.
( What falls may rise again, or may fall further still. )
Overall: For the second time, Onyx Path has managed to create a game with a new and interesting feel to add to the NWoD canon. I’m not super-crazy about the new ruleset (though that may change once I’ve used it), but the concept works and the game has themes that manage to differentiate it from what you could do in Vampire, Mage or Werewolf.
The God-Machine sends forth its angels to work secret machinations on mankind. Those angels work with mechanical perfection, dispassionately destroying or creating, killing or loving, all as the God-Machine instructs. But sometimes the angels grow beyond their programming, or perhaps a glitch occurs. When an angel falls, it becomes a demon, a more terrible thing by far.
( What falls may rise again, or may fall further still. )
Overall: For the second time, Onyx Path has managed to create a game with a new and interesting feel to add to the NWoD canon. I’m not super-crazy about the new ruleset (though that may change once I’ve used it), but the concept works and the game has themes that manage to differentiate it from what you could do in Vampire, Mage or Werewolf.