Aug. 26th, 2013

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Energy Breaker

Myra doesn't remember her past, but a mysterious woman who may be a goddess seems to think she has a destiny. So she teams up with a crazy inventor and his robot buddy and they go searching for adventure. Isometric tactical adventure, that is, though with the ability to explore the maps and an "energy" system that controls what abilities they can use (similar to Lufia 3's color mechanic, but figuring out how to use it without a guide is maddening).

It didn't work for me. )

Overall: I feel like I might not be giving this a fair shake, but my first impression is that it just isn't fun to play. I'd love to read an LP of it to see what happens in the story (especially given that it apparently relates to the Lufia universe), but I'm not feeling the gameplay.


Izuna 2 - The Unemployed Ninja Returns

Izuna and her entourage are visiting a new town for the wedding of their friend Ichika. But after the wedding, Shiro goes missing and several mysteries start to unfurl.

Nothing that should be surprising if you've heard of the series. )

Overall: A roguelike for those of us who can't stand to lose all of our progress on every death, but still want the random dungeon/limited inventory/turn-based solo combat style of the genre. At some point, I'll need to compare it against Z.H.P. for the PSP, which is sitting in my queue.

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