Treasure Hunter G
Sep. 25th, 2010 09:47 pmThis weekend I finished playing Treasure Hunter G, the last game Square made for the SNES before they broke up with Nintendo for a while. (Which, of course, meant it was never released in the states and needed to be fan translated.) It's somewhere between Super Mario RPG and Final Fantasy Tactics in both art and play style, and it's overall pretty goofy, featuring two treasure-hunting brothers, a mysterious girl, and a pet monkey.
( Man, Japan got all the good stuff back in the day. )
Overall, it was fun and I'm glad I had the opportunity to play it. Not quite to Terranigma's level of a "lost treasure of gaming," but still good. It feels a bit short until you get to the very end--I followed along with a FAQ expecting to be done in about 14 hours, but the length of the final dungeon and the zillion endings stretched it to 17.
( Man, Japan got all the good stuff back in the day. )
Overall, it was fun and I'm glad I had the opportunity to play it. Not quite to Terranigma's level of a "lost treasure of gaming," but still good. It feels a bit short until you get to the very end--I followed along with a FAQ expecting to be done in about 14 hours, but the length of the final dungeon and the zillion endings stretched it to 17.