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[personal profile] chuckro
D20 rules, mostly the D&D 3.5 set, cut down and simplified until the fit in a pamphlet: http://www.microlite20.net/

The idea is apparently to keep it cmpatible with most D20 adventures/supplements, but make the rules easy. It cuts down character creation to three stats, four skills, four classes, and "equipment packs". Mages and clerics can cast any spell off of their (shortened) lists spontaneously, but it costs them HP to do so. There are no feats, there are very few class features, there are no prestige classes.

Seems interesting for the quick-and-dirty, but I'm not sure how it'd work for a campaign: There isn't really much variety for dungeon crawling, and the rules are still rather D&D focused for a "storyteller" game. (I also haven't run the numbers, so I don't know how well relative power levels scale.)
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