chuckro: (Default)
chuckro ([personal profile] chuckro) wrote2020-01-17 09:56 pm

The Legend of Zelda: TriForce Heroes (3DS)

I played a few hours of this back when I got it in 2016, but I left it on my to-play list and never posted a full review. Half an hour of solo play recently and I realized/remembered why: It’s really intended for multiplayer. Bouncing between the two dummy characters and your main one is a long and frustrating affair.

As I originally noted: While this is a ¾-view Zelda game with my preferred control style, I'll admit, this wasn't quite what I expected. It's a more puzzle-style version of Children of Mana, with distinct areas that you need to make three heroes work together to get across. It's clearly really intended for group play via local or wireless multiplayer, but the single-player setup with three heroes you can switch between works reasonably for puzzles. It's a little irritating for combat. I’d really like to try the multiplayer version, but that’s going to wait until two of my friends buy the game and I can be in the same place as them long enough to play it. (Also, the plot is usually ridiculous—an evil witch has cursed the princess to be unfashionable, so you must venture to the “drab lands” to undo the curse.)

Overall: Basically, I’m calling this “played” as much as I’ll want to solo. If I’m ever in a situation where two other people have 3DSs and want to try it via download play, then we can try that, but it’s been four years and that situation is continuously less likely to arise as the 3DS becomes a more and more out-of-date system. Ah, well.